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Minggu, 27 November 2016

Archaeological

The Adventures of Archaeological Doug is a book series about a 13 year old boy named Douglass and his eight year old sister, Sandy. Both of their parents are archaeology professors and, on occasion, are allowed to bring their children on business trips to various dig sites around the world. During their travels, the brother and sister team often help unearth interesting and unusual artifacts. Using their imagination, the duo transport themselves back in time to get a glimpse of how daily life may have existed generations ago. With the help of local residents, Doug and Sandy gather clues to ultimately figure out the purpose of the newly found relics. Once the answer is revealed, they return back to present day life and share what they learned with all the others.  Where Are We Going - In this first volume, Doug and Sandy are in southern China. They discover a square shaped artifact and are instantly transported back 2,000 years to the middle of a small fishing village. With the help of a young girl named Jun, they slowly find the right people to give them the clues and direction they need to solve the riddle. In the end, Doug and Sandy use their imagination, knowledge, sense of humor, and adventurous spirit to discover the mystery of the object and the culture that surrounds it. There are a few setbacks and bumps along the way but that never stopped Doug and Sandy before. They are always up for the challenge.

Howard

Monsters, according to popular opinion, live under beds. Koller (the Mole and Shrew books), rather than deny these beasts' existence, questions their frightful intentions. In this mildly suspenseful tale, a boy named Howard tells his mother, 'I heard [a monster] snurkling under my bed.' Meanwhile, a young monster informs his mother that he hears a boy 'sneezing on top of my bed.' Left alone by their disbelieving parents, human and monster peek at each other and shriek in fear; only when their terror turns to tears do they dare a second, curious look. On the closing page, they trade places for a practical joke that's left to the reader's imagination: ' 'Oh, Mommy,' they both called together. 'Mommy, come quick!' ' Lewin (Somebody Catch My Homework) draws in loose, Quentin Blake-style gestures of pen and ink, and fills the negative space with watercolor washes of dusky blue and brown. She envisions Monster (who reads a scary comic titled Boy) as a warty green gargoyle with clawed toes, a boar's snout and tusks. Koller invents a monster vocabulary: Monster 'whimples' when Howard whimpers, and 'sniggles' when his friend giggles. The plot is predictable and even a bit shopworn, yet the energetic telling and agreeable illustrations could put some fears temporarily to rest. Ages 4-8. Copyright 1996 Reed Business Information, Inc. --This text refers to the   edition.

Information

These giant denizens of the Sonoran desert--and the multitudinous life forms they sustain or affect--are depicted in vivid text and paintings. Ages 6-10. Copyright 1990 Reed Business Information, Inc. --This text refers to an out of print or unavailable edition of this title.